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mantis:ide_simulator:startup [2019/04/16 08:38] colin |
mantis:ide_simulator:startup [2023/10/02 03:29] |
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- | ====== Startup ====== | ||
- | ==== ISO search ==== | ||
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- | When the device boots, it searches SD:, USB0: and USB1: in that order, for supported disk images. It will recursively enter directories as it encounters them, so it may search a subdirectory on a disk before finding a file (e.g. it may find usb0:/ | ||
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- | ==== Supported formats ==== | ||
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- | === ISO === | ||
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- | ISO files are supported. By default, the firmware will assume a normal sector size of 2048 in mode1 (as per a normal CD or DVD), but it will inspect the contents for an ISO9660 header to detect certain other sector sizes (e.g. CD-i formats, used by at least one Namco246 game). | ||
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- | === BIN/CUE === | ||
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- | To support other formats explicitly, alongside audio tracks, the game will also look for CUE files. Regardless of whether they' | ||
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- | ==== Port speeds ==== | ||
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- | Some basic testing has so far revealed the following statistics. Updated firmware in the future may change these rankings. | ||
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- | **USB0** is the fastest port, running at USB high speed (480Mbps). Via a USB OTG cable, you can connect a USB Flash drive and store your disk images there for maximum possible access speed. Thus, this is the recommended solution. | ||
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- | **SD** is the second fastest port. Almost as fast as USB0, but the port can be a little tricky to insert. | ||
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- | **USB1** is the slowest port, running at USB full speed (12Mbps). Though it will support a disk if it's connected, this configuration isn't recommended, |