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mantis:ide_simulator:startup

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mantis:ide_simulator:startup [2019/04/16 08:26]
colin created
mantis:ide_simulator:startup [2019/04/16 08:38] (current)
colin
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 To support other formats explicitly, alongside audio tracks, the game will also look for CUE files. Regardless of whether they'​re a single BIN file, or split into BIN/WAV, the firmware will attempt to parse the CUE correctly and load all relevant files automatically. This provides support for various CD-i/​Mode2/​etc. formats. To support other formats explicitly, alongside audio tracks, the game will also look for CUE files. Regardless of whether they'​re a single BIN file, or split into BIN/WAV, the firmware will attempt to parse the CUE correctly and load all relevant files automatically. This provides support for various CD-i/​Mode2/​etc. formats.
  
 +==== Port speeds ====
 +
 +Some basic testing has so far revealed the following statistics. Updated firmware in the future may change these rankings.
 +
 +**USB0** is the fastest port, running at USB high speed (480Mbps). Via a USB OTG cable, you can connect a USB Flash drive and store your disk images there for maximum possible access speed. Thus, this is the recommended solution.
 +
 +**SD** is the second fastest port. Almost as fast as USB0, but the port can be a little tricky to insert.
 +
 +**USB1** is the slowest port, running at USB full speed (12Mbps). Though it will support a disk if it's connected, this configuration isn't recommended,​ though is fine for firmware upgrades, connecting to a computer for command line access, and general I/O (e.g. ethernet, external control pads, and other future features)
mantis/ide_simulator/startup.txt ยท Last modified: 2019/04/16 08:38 by colin